As stock was literally flying off the shelves, I've added a couple of new items (well, one and a half - a t-shirt with men's and women's versions) to the Slashee Store to satiate the demand of a demanding public!
Most people should find the store at http://www.cafepress.com/slashee. If by some cruel twist of fate your primary currency isn't US dollars, make sure you show that store website who's boss by changing it in the top left corner.
Now, here's the part everyone's been waiting for. To reward everyone for their loyal patronage of the Slashee Store, to celebrate the new shirts and just for making it this far down an otherwise advertising post, for the next indefinite period of time the store will be running a Buy 1 Get 1 sale!
Sunday, June 24, 2012
Thursday, March 8, 2012
Friday, January 27, 2012
Blog Design Updated
Ha! Lies.
I just changed the close date on the poll.
(There's still time to vote!)
I just changed the close date on the poll.
(There's still time to vote!)
Wednesday, September 28, 2011
The Ten Commandments of WoW
1. Blizzard is thy God. Thou shalt have no other gods before them.
Remember, this means no Funcom, no NCSoft, and Blizzard forbid, no Square Enix.
2. Thou shalt not make unto thee any unlicensed action figures, trading cards or any likeness of any thing that belongs to Blizzard.
After all, they have to protect their intellectual property.
3. Thou shalt not take the name of Blizzard in rage.
Raging over something thy Lords Blizzard do is just likely to encourage them to do it more just to annoy you, for Blizzard art vengeful Lords.
4. Remember the patch day, and not to schedule raids upon it.
At least in my guilds, whatever idiots schedule raids for patch day find themselves looking for a new guid when the servers come up.
5. Honour thy tank and thy healer.
For without them, thy death is inevitable.
6. Thou shall only kill thee who deserve it.
Which fortunately includes everybody not in your faction, every NPC, everybody in your faction, and possibly even you.
7. Thou shalt not cheat on their faction.
Unless you're Alliance. Come to the Horde, we have cake. But Horde playing Alliance? Not cool.
8. Thou shalt not ninja loot.
Again, not cool. That one awesome item? It'll drop again. It's not worth your whole server hating you.
9. Thou shalt not bear false witness against a GM.
In plain Orcish/Common, it's simple. GMs have powers. Don't mess with them.
10. Thou shalt not covet gear not intended for thy class.
Sure, you can wear it and its stats are better. But don't. Just don't. Everybody will be laughing at you behind your (possible inappropriate) back.
Remember, this means no Funcom, no NCSoft, and Blizzard forbid, no Square Enix.
2. Thou shalt not make unto thee any unlicensed action figures, trading cards or any likeness of any thing that belongs to Blizzard.
After all, they have to protect their intellectual property.
3. Thou shalt not take the name of Blizzard in rage.
Raging over something thy Lords Blizzard do is just likely to encourage them to do it more just to annoy you, for Blizzard art vengeful Lords.
4. Remember the patch day, and not to schedule raids upon it.
At least in my guilds, whatever idiots schedule raids for patch day find themselves looking for a new guid when the servers come up.
5. Honour thy tank and thy healer.
For without them, thy death is inevitable.
6. Thou shall only kill thee who deserve it.
Which fortunately includes everybody not in your faction, every NPC, everybody in your faction, and possibly even you.
7. Thou shalt not cheat on their faction.
Unless you're Alliance. Come to the Horde, we have cake. But Horde playing Alliance? Not cool.
8. Thou shalt not ninja loot.
Again, not cool. That one awesome item? It'll drop again. It's not worth your whole server hating you.
9. Thou shalt not bear false witness against a GM.
In plain Orcish/Common, it's simple. GMs have powers. Don't mess with them.
10. Thou shalt not covet gear not intended for thy class.
Sure, you can wear it and its stats are better. But don't. Just don't. Everybody will be laughing at you behind your (possible inappropriate) back.
Friday, April 29, 2011
Hyperbole Theatre presents: DVD Review: Stargate Infinity - The Complete Series
Stargate Infinity: The bastard child of the Stargate franchise. A Saturday morning children's cartoon. Naturally, I was thoroughly ecstatic to get my copy so I could review it.
I'll start where anyone who buys a DVD invariably must: the packaging. On the outside, you'll find a completely original cardboard slip cover protecting two also completely original slim cases, each with two discs.
Allow me to derail here a moment, if you will. While the art on cardboard cover is fine (the show's name, Stargate showing planets in the middle - anyone who actually knows anything about Stargate, please ignore how much that's bastardised the show, there's worse to come), when it comes to the art on the cases themselves... words can't really describe it. There are pictures of some of the main characters which look like a blind five year old, who had never heard of the show and had only a dull set of crayons, a can of poster paint and a funnel, after being given a thirty second description of what the characters actually look like.
By a monkey.
An earlier version of this review said "yes, it's really that bad", but then bad's lawyer called me and threatened to charge me with libel. Anyone willing to invent with a word accurate enough to describe this and happy to be whored out for my use here, please apply in the comments.
The rest of the packaging? The discs are fine. I assume. I have to blindfold myself whenever I get to the case, so I don't exactly get a great look.
Video quality: I didn't realise anybody still made CEDs, but that's what this show appears to have been stored on in the six years between when it was made and when it was released on DVD. That, or it was intentionally designed to look like film preserved from the 1930s. Probably both.
Audio: I'd actually prepared towels in case my ears started bleeding. Surprisingly, that didn't happen. That being said, it's going to win every award there is for sound design, what with its gloriously immersive 2.0 stereo soundtrack (with barely any separation!); sound effects borrowed from SG-1, shot, buried in three feet of dirt, rained on (twice), dug up, left on the floor, torn up by stray cats while on the floor, eaten by dog while still on floor, then crapped out by dog and used in completely the wrong situation (Zat sounds on a Stargate opening? You better believe it!) and voices occasionally so muffled that I've understood more when watching Russian scuba divers.
Now, unfortunately for you, my dear reader, I must get to actually discussing the show itself. Part of its problems are due simply to what it is (and that Fox wanted it classed as an educational show, so they could produce more of the mindless blather they're known for). The characters? I've seen more lifelike characters on cereal boxes, and the voice acting seems to be a contest to be so wooden that the trees that box was made from jealous.
And that's not when they're directly blasphemous to everything Stargate, such as an "Ancient" being a flying, dragon-type... thing. Or the "half-alien" who looks to be about one third human, one third crocodile, and one third toaster (I'd hate to be his supposedly 100% human mother). Or the blatant disregard for wormhole physics. Or the complete lack of any and all recognisable characters or races (except for that misnomered Ancient mentioned above). Now, being set roughly 30 years after SG-1, the lack of recognisable characters might be forgiven (although they're never even mentioned), but the only race that's in both proper Stargate and this... humans. Not that that's hard. The main villains look like a cross between apes and alligators, and there are so many hyphens and character and race names that this show actually caused a world punctuation shortage in early 2003.
One point I feel must be mentioned: this show has a theme song. As in, with actual words. It's just as terrible as you think it is (assuming you think it's so terrible that Al Qaeda is trying to destroy the western world just to be sure that they got whoever wrote this monstrosity).
Maybe I'm looking at it the wrong way. It is, after all, a children's cartoon. Now, even when I was a calf, I think I still could have noticed that at the end of every single episode, Gus Bonner saves the day, and one of the team learns an important lesson about how they were acting wrong at the start. And predictable? I've been less sure that the sun will rise than I was that the team would escape when they were all captured by Da'Kyll (I'll try to refrain from mentioning his name too much, lest the internet run out of apostrophes).
To be fair, this can be enjoyed. But only if you start watching it with expectations so low, you'd be happy if the TV punched you in the face. And then exploded. Better than flushing your $20 down the toilet, but you'd probably get more enjoyment out of buying some donuts and throwing them at old people.
I'll start where anyone who buys a DVD invariably must: the packaging. On the outside, you'll find a completely original cardboard slip cover protecting two also completely original slim cases, each with two discs.
Allow me to derail here a moment, if you will. While the art on cardboard cover is fine (the show's name, Stargate showing planets in the middle - anyone who actually knows anything about Stargate, please ignore how much that's bastardised the show, there's worse to come), when it comes to the art on the cases themselves... words can't really describe it. There are pictures of some of the main characters which look like a blind five year old, who had never heard of the show and had only a dull set of crayons, a can of poster paint and a funnel, after being given a thirty second description of what the characters actually look like.
By a monkey.
An earlier version of this review said "yes, it's really that bad", but then bad's lawyer called me and threatened to charge me with libel. Anyone willing to invent with a word accurate enough to describe this and happy to be whored out for my use here, please apply in the comments.
The rest of the packaging? The discs are fine. I assume. I have to blindfold myself whenever I get to the case, so I don't exactly get a great look.
Video quality: I didn't realise anybody still made CEDs, but that's what this show appears to have been stored on in the six years between when it was made and when it was released on DVD. That, or it was intentionally designed to look like film preserved from the 1930s. Probably both.
Audio: I'd actually prepared towels in case my ears started bleeding. Surprisingly, that didn't happen. That being said, it's going to win every award there is for sound design, what with its gloriously immersive 2.0 stereo soundtrack (with barely any separation!); sound effects borrowed from SG-1, shot, buried in three feet of dirt, rained on (twice), dug up, left on the floor, torn up by stray cats while on the floor, eaten by dog while still on floor, then crapped out by dog and used in completely the wrong situation (Zat sounds on a Stargate opening? You better believe it!) and voices occasionally so muffled that I've understood more when watching Russian scuba divers.
Now, unfortunately for you, my dear reader, I must get to actually discussing the show itself. Part of its problems are due simply to what it is (and that Fox wanted it classed as an educational show, so they could produce more of the mindless blather they're known for). The characters? I've seen more lifelike characters on cereal boxes, and the voice acting seems to be a contest to be so wooden that the trees that box was made from jealous.
And that's not when they're directly blasphemous to everything Stargate, such as an "Ancient" being a flying, dragon-type... thing. Or the "half-alien" who looks to be about one third human, one third crocodile, and one third toaster (I'd hate to be his supposedly 100% human mother). Or the blatant disregard for wormhole physics. Or the complete lack of any and all recognisable characters or races (except for that misnomered Ancient mentioned above). Now, being set roughly 30 years after SG-1, the lack of recognisable characters might be forgiven (although they're never even mentioned), but the only race that's in both proper Stargate and this... humans. Not that that's hard. The main villains look like a cross between apes and alligators, and there are so many hyphens and character and race names that this show actually caused a world punctuation shortage in early 2003.
One point I feel must be mentioned: this show has a theme song. As in, with actual words. It's just as terrible as you think it is (assuming you think it's so terrible that Al Qaeda is trying to destroy the western world just to be sure that they got whoever wrote this monstrosity).
Maybe I'm looking at it the wrong way. It is, after all, a children's cartoon. Now, even when I was a calf, I think I still could have noticed that at the end of every single episode, Gus Bonner saves the day, and one of the team learns an important lesson about how they were acting wrong at the start. And predictable? I've been less sure that the sun will rise than I was that the team would escape when they were all captured by Da'Kyll (I'll try to refrain from mentioning his name too much, lest the internet run out of apostrophes).
To be fair, this can be enjoyed. But only if you start watching it with expectations so low, you'd be happy if the TV punched you in the face. And then exploded. Better than flushing your $20 down the toilet, but you'd probably get more enjoyment out of buying some donuts and throwing them at old people.
Thursday, December 2, 2010
You might be a masochist when...
...your idea of a nice hot bath involves lava.
...you've run out of band-aids, and you own a factory that makes them.
...you spend five minutes talking to Slashee.
...the next time you visit the hospital you'll earn a free amputation.
...N+ is your favourite game ever.
...you can call for an ambulance by picking up the phone and saying "Yeah, it's me."
...you visit the USA for its culture.
...nobody asks you to turn the air conditioning off because their tounges are frozen to the roof of their mouthss.
...you willingly spend time in Stranglethron Vale.
...the wall is covered in something bouncy so anything you throw in frustration comes back and hits you.
...you try to convine other people to play hide and seek on a police target range.
...you insult Chuck Norris' mother just so he'll come and kick you.
...you take "Danger: High Voltage" signs as a challenge.
...you've run out of band-aids, and you own a factory that makes them.
...you spend five minutes talking to Slashee.
...the next time you visit the hospital you'll earn a free amputation.
...N+ is your favourite game ever.
...you can call for an ambulance by picking up the phone and saying "Yeah, it's me."
...you visit the USA for its culture.
...nobody asks you to turn the air conditioning off because their tounges are frozen to the roof of their mouthss.
...you willingly spend time in Stranglethron Vale.
...the wall is covered in something bouncy so anything you throw in frustration comes back and hits you.
...you try to convine other people to play hide and seek on a police target range.
...you insult Chuck Norris' mother just so he'll come and kick you.
...you take "Danger: High Voltage" signs as a challenge.
Thursday, August 5, 2010
Slashee's Guides To Life: How To Get Yourself Arrested At An Airport
Some people don't have easy access to enough guns to put the lobby scene in The Matrix to shame, so they can't easily set off the metal detectors. Regardless, if you want to get arrested, it's not too hard.
1. Dress Appropriately
The obvious solution here is not dress, but undress. While stripping naked and running as far as possible might seem like a good idea, they'll probably just consider you a harmless hooligan and let you go in short enough order (probably far from the airport, thus delaying any future attempts). Try to find clothes with as many pockets as possible, then fill them all with weirdly-shaped objects guaranteed to leave obvious bulges. Objects that beep every 10 seconds, have flashing lights or aerials sticking out of the pockets are a bonus. Wear nothing but winter clothes, especially in the middle of summer - there's more room to hide things and it just adds to the vibe you want.
2. Baggage
If you're actually going to catch a flight, or you don't mind carrying something around for while, bring a bag or two. Make sure the outside is soft, this ensures that the shape of what's inside can be easily seen. So what do you pack? Something that moves or vibrates at certain intervals is a good start - just make sure it's packed against the edge of the bag so people can see the outline of it moving. Find a bunch of small, hard objects (Lego bricks are a good choice), put them in a plastic bag and tie the top, but make sure they're loose. That gives you a nice sound whenever you shake the bag. If you have anything that beeps left after stuffing your pockets, throw that in there.
Make sure your bag is closed securely (and locked with about a dozen padlocks, make it seem like you REALLY don't want people getting in there) - you don't want anyone noticing that you don't actually have anything actually dangerous.
If you're bringing a bag to take on the plane with you, make sure to pack lots of water - you don't want to get thirsty - and leave a room at the top of the bottles (so you don't spill any when you open it). Just in case you get more thirsty than you anticipated, also tie some bottles to the outside. But who wants plain water? Find something nice and colourful to enhance the flavour. Or make it thicker. Just make sure to change it up a bit - you might get sick of it if you only have one flavour.
Some might recommend lining the sides of the bag with glass objects and "accidentally" bumping people - it's great for messing with individual people but it's not going to get you arrested.
3. Arrive In Style
Ordinary people drive cars. You're better than that. The following methods of transport are acceptable:
4. Checking In
You can probably ignore this section if you live close enough to an airport to go there just for fun. Or read it. What do I care? Some of us only go on business. It's important that while checking in, you seem a little "off-balance", but don't go extreme, or they'll call security before you can have any fun. First, go to the check in desk for your airline last. It simply wouldn't be fair to everyone else if they were the only ones to enjoy your company.
When checking in, don't bring any tickets - you want them to look you up in their computer. If you can see it, subtly remove its network connection, since you want to make sure their technical support earns their keep. When asked for your name, ramble incoherently, then vehemently argue that IS your name; they'll probably ask for ID so they can spell it. Give them your Federal Breast Inspector badge, then run off giggling like a schoolgirl. If you're sure you want to at least attempt to get on a plane, put on a disguise and use a foreign accent, even if you're terrible at doing accents, then get your ticket.
5. Getting Through Security
Assuming you haven't been taken to either jail or the nuthouse yet, it's time to get through security. With a little work you can pull this off, but if you don't, you'll be lucky to make it out alive. Everything you put in your pockets is going to set off the metal detectors, so when they try to put you through it, claim your religion forbids it. Offer to go through the X-ray machine instead, and get belligerent when told you can't.
Eventually, they're going to want to search you more thoroughly. This, unfortunately for your dignity, will probably be a strip search. Agree, but don't make it easy for them. Make sure you get the following:
grow until you become The Incredible Hulk break through the nearest window and run into the terminal.
6. So You're In The Terminal
So you got in. What now? The airport is now your playground. Here are some recommended activities:
7. When You're Miles In The Air
1. Dress Appropriately
The obvious solution here is not dress, but undress. While stripping naked and running as far as possible might seem like a good idea, they'll probably just consider you a harmless hooligan and let you go in short enough order (probably far from the airport, thus delaying any future attempts). Try to find clothes with as many pockets as possible, then fill them all with weirdly-shaped objects guaranteed to leave obvious bulges. Objects that beep every 10 seconds, have flashing lights or aerials sticking out of the pockets are a bonus. Wear nothing but winter clothes, especially in the middle of summer - there's more room to hide things and it just adds to the vibe you want.
2. Baggage
If you're actually going to catch a flight, or you don't mind carrying something around for while, bring a bag or two. Make sure the outside is soft, this ensures that the shape of what's inside can be easily seen. So what do you pack? Something that moves or vibrates at certain intervals is a good start - just make sure it's packed against the edge of the bag so people can see the outline of it moving. Find a bunch of small, hard objects (Lego bricks are a good choice), put them in a plastic bag and tie the top, but make sure they're loose. That gives you a nice sound whenever you shake the bag. If you have anything that beeps left after stuffing your pockets, throw that in there.
Make sure your bag is closed securely (and locked with about a dozen padlocks, make it seem like you REALLY don't want people getting in there) - you don't want anyone noticing that you don't actually have anything actually dangerous.
If you're bringing a bag to take on the plane with you, make sure to pack lots of water - you don't want to get thirsty - and leave a room at the top of the bottles (so you don't spill any when you open it). Just in case you get more thirsty than you anticipated, also tie some bottles to the outside. But who wants plain water? Find something nice and colourful to enhance the flavour. Or make it thicker. Just make sure to change it up a bit - you might get sick of it if you only have one flavour.
Some might recommend lining the sides of the bag with glass objects and "accidentally" bumping people - it's great for messing with individual people but it's not going to get you arrested.
3. Arrive In Style
Ordinary people drive cars. You're better than that. The following methods of transport are acceptable:
- Hire a trained elephant and ride it to the front door.
- Have dogs pull you in a sledge.
- Get a bunch of helium balloons and tie them to a chair.
- Find a colony of rats, ride a rug on top of them, and guide them with a piece of cheese attached to a fishing rod.
- Skydive out of a plane.
- Rolling in a giant hamster ball.
4. Checking In
You can probably ignore this section if you live close enough to an airport to go there just for fun. Or read it. What do I care? Some of us only go on business. It's important that while checking in, you seem a little "off-balance", but don't go extreme, or they'll call security before you can have any fun. First, go to the check in desk for your airline last. It simply wouldn't be fair to everyone else if they were the only ones to enjoy your company.
When checking in, don't bring any tickets - you want them to look you up in their computer. If you can see it, subtly remove its network connection, since you want to make sure their technical support earns their keep. When asked for your name, ramble incoherently, then vehemently argue that IS your name; they'll probably ask for ID so they can spell it. Give them your Federal Breast Inspector badge, then run off giggling like a schoolgirl. If you're sure you want to at least attempt to get on a plane, put on a disguise and use a foreign accent, even if you're terrible at doing accents, then get your ticket.
5. Getting Through Security
Assuming you haven't been taken to either jail or the nuthouse yet, it's time to get through security. With a little work you can pull this off, but if you don't, you'll be lucky to make it out alive. Everything you put in your pockets is going to set off the metal detectors, so when they try to put you through it, claim your religion forbids it. Offer to go through the X-ray machine instead, and get belligerent when told you can't.
Eventually, they're going to want to search you more thoroughly. This, unfortunately for your dignity, will probably be a strip search. Agree, but don't make it easy for them. Make sure you get the following:
- Claim a psychological condition means the only people who you can cope with seeing you naked is an Olympic women's beach volleyball team. Then go into a corner, curl up into a ball and start crying.
- While the volleyball team is performing the search, fart as loudly as possible as often as possible. If possible, you want them to leave the room, so they're unable to finish the search.
- If that doesn't work, sing opera as loudly as possible as badly as possible. If you don't know any opera, just make stuff up that sounds Italian - nobody will know the difference.
- You may feel that you should skip to this step, but it's important not to. Make out with all the volleyballers in turn. If it doesn't make them go away (and you're allowed to hope it doesn't), then do it until they finish.
6. So You're In The Terminal
So you got in. What now? The airport is now your playground. Here are some recommended activities:
- Find an open microphone and announce "the next 5 people to gate 10 will receive a free all expenses paid trip to Fiji".
- Go to the food court and grab a bit of food from everyone. If they ask, say you're "sampling all the cultures of the world".
- Go up to each gate and ask someone working there when the plane will leave. When you've been to all of them, go back to the first one and repeat.
- If there's lots of people waiting for a flight, when the plane arrives get to the front of the queue to board and then stand there, refusing to move because it's your "sacred land" and that it "desecrates the land for anyone else to enter".
- Go into a store and pretend to work there, making sure to answer every question in a way which ensures they'll never go back there again.
- If you see anyone drinking Diet Coke, drop a Mentos in it.
- Stand near security guards with one of those dish microphone things, pointed in their direction, and writing things down on a pad.
- With a clear bag filled with white powder (and if possible, for extra effect wear a gas mask), find people eating and sprinkle some on their food.
- Attach things to walls and chairs wherever possible. It doesn't matter what it is - old gum, balls of sticky tape, death threats aimed at Stephen Conroy - it all works.
- Talk to a security guard, ask them if they know anywhere they think security could be improved.
- In the middle of a busy area, drop a suitcase containing a ticking alarm clock, some Play-Doh and a bunch of wires.
- Find a door (any door) marked "Staff Only" and attempt to barge it down. If it isn't locked, hold it shut while barging.
- Hide one of those gun shaped water pistols in your pocket. Walk up to security guard, shoot them with it, then run like hell... until the next security guard.
7. When You're Miles In The Air
If you haven't been arrested by this point, there's a good chance you never will. However, all hope is not lost. If you play your cards right, you can still get a one way trip to jail when you land.
First, during the ascent, forget what the signs say. Use every piece of electronics ever known to man. I'm talking grilling yourself a steak while watching TV while playing a DS while drying your hair. Don't forget the three dozen different models of mobile phones. When someone asks you to turn them off, say that you're a robot and you need them to recharge your battery.
If by some miracle the plane is still in midair and you, some handcuffs and a seat aren't getting well acquainted, then it's time to take the plan into overdrive. If there are any security guards, give them a fast acting laxative, then when they are forced to do their "business", lock the toilet door from the outside. They wouldn't be able to stop you now, but they would get in the way.
With the guard out of the way you can get to the real work. Open every overhead locker and throw everyone's bags into the aisle, claim you're looking for yours. Suddenly "remember" where you left it as soon as you get to the last one. If anyone goes near the toilet to check on your friend (he should be banging on the door by now), make them have an unfortunate "accident". What kind? I can't do all your work for you, can I? Be creative!
Fine. Spill a bunch of water on the floor, make them slip over. Hardly creative, but it's effective. Besides, the noise of the fall should be enough to distract everyone from your friend still in the toilet, and the concussion should make whoever was unfortunate enough to try to help forget about it too.
When they're serving in-flight food, grab as much as possible and scarf it down as quickly as possible, like you haven't eaten in weeks (despite getting more than enough of everyone else's food in the terminal. When they ask for money, say your wallet is in your other pants (which you forgot to pack).
If there's an in flight movie, then be sure to yell as loudly as possible the ending, as well as any significant plot twists. Also, yell a description of every single thing that happens in it, so loudly that nobody can hear what's actually happening. If it's a movie that you haven't seen before, then listen to an MP3 player with the headphones as loud as possible, and sing even louder (bonus points for terrible 80s music). Depending on the movie, that might be enough. But if there's a lot of action, and people don't need to hear it to have fun, do whatever you can to get in the way of the screen. Sprint back and forth up the aisle, saying it's just as good as a gym. Get right in front of the screen, open the overhead locker, and rummage around. Sit down and do friggin yoga for all I care. Just make sure people don't get to see the screen.
You may think you've done as much as you can, but trust me, there's more. I'll just cut to chase: with enough oil, sliding down the aisle is fun fun fun. Or with a lead pipe in one hand, forcibly grab the nearest flight attendant with the other and ask where the cockpit is. Don't wait for an answer, just sprint down to the front of the plane. If the door's locked, your friend in the toilet would have a key, and has probably given up by now. Go get the key. However you do it, forcibly shut the cockpit door behind you still holding the pipe, and with an evil expression on your face.
No, I won't recommend bashing the pilot with the pipe. You want to get arrested, not die. Just hit whatever sounds most like flesh with the pipe every 10 seconds or so, loud enough for anyone outside the door to hear. Have a nice conversation with the pilots. Discuss foreign trade policy or something. Just make sure to rough them up a little before you leave, looking like they gave up without a fight might be bad for their career.
8. Back On The Ground, A Free Man
Now is the time you either get arrested or go home in shame. I won't lie, there's not much you can do from this point, but you can always try.
First step: make sure you're first in the queue to get off the plane. When the door opens, refuse to move, and say that evil spirits are giving the airport bad karma. By now, nobody will argue with you, they'll just quietly shuffle their way to another exit. When everybody has done that, then you get off the plane. Just open the toilet door - you wouldn't want your friend forgotten in there.
Unfortunately there isn't much to do between getting off the plane and getting your bag. Regardless, run to the baggage claim as fast as possible, only stopping every five metres or so to mime hitting a solid wall. Wherever possible, make that wall a person.
If there's one of those fancy double door things leading to the baggage claim, go through the first door, but then turn around, start crying, and in hysterics start ramming the door you just came through, yelling about how you won't survive in prison. Do this until your plane's baggage starts coming through, you don't want to miss it.
Make sure you're near where the bags come out. You want to get to them first. For each one that comes, grab it, open it, rummage around for anything valuable (you've made it this far, you might as well make a profit) and when you've got all of that, close it again and throw it out the nearest window. If the bag is locked or otherwise sealed, just slice it open using a bowie knife (you DID bring one, didn't you?) then proceed as before.
Even if it comes out first, take your bag last. Casually walk out the door. You're free! You failed at your goal of getting arrested, but hopefully you've learned some important lessons so you'll do better at that next time.
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